Wednesday, April 13, 2011

Game Demo Questions

  • Intro screen: Game title
  • The Savers 
  • Team Introduction: Give the names and roles of all team members (no last names)
  • Hessel:Project manager,Flash drawer
  • Ryan:Wiki Uploader,Animator
  • Audience: Who are you designing your game for, and why?
  • For Globaloria and to show a game demo with math,science,etc.
  • Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game?
  • The player has to save all the endangered animals and the rules are that he has to save all the animals in a certain amount of time and he can't get touched by the mad owners
  • Learning Goal: What will the player learn by playing this game?
  • They will learn not to abuse their own pets for whatever reason 
  • Fun Factor: What makes your game fun for the player?
  •  You get to soak the angry owners with a water gun
  • Smart Factor: What does your game teach? What can someone learn by playing it?
  • It teaches the player that people have to treat animals like their own family members 
  • Style Factor: What kind of graphic/animation style will you use? What kind of sounds?
  • The mad owners will move by themselves and you have to move the main character with the keyboard . 
  • Originality Factor: What makes your game special and unique? Why will it sell?
  • It will be special because I think were the only group doing our game about animal cruelty.It will sell because it will be awesome and cool.

No comments:

Post a Comment