- Intro screen: Game title
- The Savers
- Team Introduction: Give the names and roles of all team members (no last names)
- Hessel:Project manager,Flash drawer
- Ryan:Wiki Uploader,Animator
- Audience: Who are you designing your game for, and why?
- For Globaloria and to show a game demo with math,science,etc.
- Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game?
- The player has to save all the endangered animals and the rules are that he has to save all the animals in a certain amount of time and he can't get touched by the mad owners
- Learning Goal: What will the player learn by playing this game?
- They will learn not to abuse their own pets for whatever reason
- Fun Factor: What makes your game fun for the player?
- You get to soak the angry owners with a water gun
- Smart Factor: What does your game teach? What can someone learn by playing it?
- It teaches the player that people have to treat animals like their own family members
- Style Factor: What kind of graphic/animation style will you use? What kind of sounds?
- The mad owners will move by themselves and you have to move the main character with the keyboard .
- Originality Factor: What makes your game special and unique? Why will it sell?
- It will be special because I think were the only group doing our game about animal cruelty.It will sell because it will be awesome and cool.
Wednesday, April 13, 2011
Game Demo Questions
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